In response to some queries about MacOS X users having no luck with 'math' and other compiled modules, it was suggested that the reason had to do with Blender using Python 2.0 only.
I have been completely unable to locate a Python source or binary for 2.0... the earliest I can grab is for 2.1. So... did Blender for Mac EVER run Python correctly?
Any input here is greatly appreciated! Can Linux/Windows users use 2.2 Python with Blender?