Still digging at OSX compile. And I see that it is compling the ode stuff
or game engine, then it crashes looking for a file. But since game does not work
any hoo how do I make it stop that and continue untill it crashes on something else ^v^
Heres code.
OdePhysicsController.cpp:533: `ap' undeclared (first use this function)
OdePhysicsController.cpp:537: parse error before `+=' token
OdePhysicsController.cpp:508: warning: unused variable `const int dReal'
OdePhysicsController.cpp: In member function `virtual void
ODEPhysicsController::GetLinearVelocity(float&, float&, float&)':
OdePhysicsController.cpp:564: `dBodyGetLinearVel' undeclared (first use this
function)
make[4]: *** [/Users/Me/Marshmallow/bf-blender/blender/obj/darwin-6.4-powerpc/gameengine/blphys/blode/OdePhysicsController.o] Error 1
make[3]: *** [all] Error 1
make[2]: *** [all] Error 1
make[1]: *** [all] Error 1
make: *** [all] Error 1