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chat icon Vista Problems

farvan

Posted: Wed Sep 26, 2007 12:46 pm
Joined: 24 Sep 2007
Posts: 2
I do actually see a place to put this but I guess this is the closes place to put it.
I have Vista and when I use blender all the menus slowly scroll close and blender doesn't allow me to do anything until the slow scroll is complete.
Any solutions to this?
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jesterKing

Posted: Thu Sep 27, 2007 5:26 am
Joined: 18 Oct 2002
Posts: 1851
Moved topic.

This not very likely a Vista problem, but more a videocard (driver) problem. You may have to tweak your display settings (turn down or even off hardware acceleration, disable fullscreen antialiasing, try different colordepths). Also, upgrading to the newest driver version often helps.

/Nathan
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Phil-W

Posted: Thu Sep 27, 2007 3:00 pm
Joined: 27 Sep 2007
Posts: 1
I am running Vista Home Basic 32 using Intel mobile 945GM chipset.
I have the most up to date drivers fitted.

Blender installed and runs OK.

But as others have reported there are some problems.

using KEYB select mode the crosshairs are not visible and KEYF12 render produces a blank screen.

The rendering is done and can be exported but the render window does not work.

I found that dropping the color depth to 16 made it work again.. but that ain't so good.

In the end I selected the properties tab for the blender.exe shortcut and selected "Windows XP SP2 compatibility mode" and full screen and de-selected visual effects. Now the render window works and the crosshairs are visible for KEYB.

cheers

p.s. I am not sure exactly which of the actions corrected the problem but a little investigation will tell. I was just happy to get it working.
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jesterKing

Posted: Fri Sep 28, 2007 6:01 am
Joined: 18 Oct 2002
Posts: 1851
I think it is the fact that you deselected visual effects. I have taken aero entirely out, so perhaps that is why I don't experience many of the said problems. I'm left with a ATi videocard, though Smile

/Nathan
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farvan

Posted: Tue Oct 02, 2007 12:04 am
Joined: 24 Sep 2007
Posts: 2
jesterKing wrote:
Moved topic.

This not very likely a Vista problem, but more a videocard (driver) problem. You may have to tweak your display settings (turn down or even off hardware acceleration, disable fullscreen antialiasing, try different colordepths). Also, upgrading to the newest driver version often helps.

/Nathan

Thank you!
It worked I can do modeling again!
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neighborlee

Posted: Sun Jan 20, 2008 1:08 am
Joined: 01 Jul 2006
Posts: 10
farvan wrote:
I do actually see a place to put this but I guess this is the closes place to put it.
I have Vista and when I use blender all the menus slowly scroll close and blender doesn't allow me to do anything until the slow scroll is complete.
Any solutions to this?


I am having similar issues with vista and blender..wings3d, XSI and silo3d are perfectly fine.I can use blender very well but ONLY if I dont use fullscreen mode with it.

what did you do to fix your problem and were you also seeing slow downs in fullscreen mode ?

thx
lee
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jesterKing

Posted: Sun Jan 20, 2008 8:27 am
Joined: 18 Oct 2002
Posts: 1851
neighborlee wrote:
what did you do to fix your problem and were you also seeing slow downs in fullscreen mode ?


Have you already tried turning Aero completely off?

/Nathan
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Morokiane

Posted: Tue Jan 29, 2008 4:48 pm
Joined: 29 Jan 2008
Posts: 7
Phil-W wrote:
I am running Vista Home Basic 32 using Intel mobile 945GM chipset.
I have the most up to date drivers fitted.

Blender installed and runs OK.

But as others have reported there are some problems.

using KEYB select mode the crosshairs are not visible and KEYF12 render produces a blank screen.

The rendering is done and can be exported but the render window does not work.

I found that dropping the color depth to 16 made it work again.. but that ain't so good.

In the end I selected the properties tab for the blender.exe shortcut and selected "Windows XP SP2 compatibility mode" and full screen and de-selected visual effects. Now the render window works and the crosshairs are visible for KEYB.

cheers

p.s. I am not sure exactly which of the actions corrected the problem but a little investigation will tell. I was just happy to get it working.


After the render completes if you just move the window it'll show up. You can also enable the render to render to the UV/Image area and it'll also work fine.
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neighborlee

Posted: Tue Apr 01, 2008 9:37 pm
Joined: 01 Jul 2006
Posts: 10
jesterKing wrote:
neighborlee wrote:
what did you do to fix your problem and were you also seeing slow downs in fullscreen mode ?


Have you already tried turning Aero completely off?

/Nathan

I am not running aero and I never was, as home basic does not have it.

The only way I can avoid the slowdown is to disable the fancy menu vista has ( start menu is round ).

any idea ? Wink ( I kinda like my start menu the way it is )

also, for now how do I tell blender to start with a given width and height, as that would be a good temporary fix.

cheers
nl
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stiv

Posted: Wed Apr 02, 2008 2:11 am
Joined: 05 Aug 2003
Posts: 3491
neighborlee wrote:
The only way I can avoid the slowdown is to disable the fancy menu vista has ( start menu is round ).

any idea ? Wink ( I kinda like my start menu the way it is )


Blender or a round start menu - life is full of hard choices.

Run blender from the command line as
blender -h
to see the options for setting window size and such.
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neighborlee

Posted: Wed Apr 02, 2008 2:33 am
Joined: 01 Jul 2006
Posts: 10
stiv wrote:
neighborlee wrote:
The only way I can avoid the slowdown is to disable the fancy menu vista has ( start menu is round ).

any idea ? Wink ( I kinda like my start menu the way it is )


Blender or a round start menu - life is full of hard choices.

Run blender from the command line as
blender -h
to see the options for setting window size and such.


I'm sorry to hear that your unable to solve this delima for supported vista users, and look forward to a speedy resolution .

Ill try your other solution which is precisely what I was after.

Thanks for the generous help of course Wink


cheers
nl
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