Those were the CS engine targets. Very ambitious indeed, at this moment I cannot answer which have been realized, we will have to pay attention to this in our final report.
I'm confused the Blender GE has been improved the the 2.48 release, so this isn't using Crystal Space?
If not does anyone know where I can go to find out how to use Blender and CS together?
I have some C++ experience, but can't decide weather to make my game using Blender GE or Crystal Space or Ogre 3D.
Advice!? Please.
Thanks in advance.