Posted: Mon Dec 31, 2007 11:21 pm
Joined: 31 Dec 2007
Posts: 1
I am looking for the best way to manage my files/folders created while using blender. I go threw numerous files every day, and need a way to log versions along with the changes made and such. I may decide to write my own software for this, but I wanted to see what the community had first. I am not worried about the openness of the product, just as long as it gets the job done.
i would especially like to know how the Peach team manages file versions.
thank you.
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-noazark
Posted: Mon Dec 31, 2007 11:46 pm
Joined: 05 Dec 2004
Posts: 176
Hi,
There are numerous version-control packages already available online (i.e. as OpenSource projects).
Peach and the Blender Source Code both use SVN (subversion) for version control. On Windows, there's the excellent TortoiseSVN shell-extension which provides a nice way to use it. It also works on Linux and Mac. IIRC, the svn-server must run on a separate server though...
Another one of the popular version-control packages is GIT. This is mostly geared towards Linux platforms, although it is possible to run it on Windows (I'm not sure about Macs).
Aligorith
Posted: Sun Jan 20, 2008 8:42 pm
Joined: 28 Oct 2002
Posts: 15
Hopefully someone at Peach can update us all with a blog post on how SVN fits with their production pipeline. I remember the Orange team doing this and the info was eye-opening. Perhaps Apricot has a similar setup.
Posted: Sun Jan 20, 2008 11:36 pm
Joined: 25 Mar 2004
Posts: 1462
There was a post mentioning that they were going to copy the plumiferos layout, it might have been an email to the mailing list or possibly a peach blog post, don't recall which.
LetterRip