I'm trying to compile blender under Windows. My compiler says I'm implicitly declaring a function called
int winlay_get_screensize(&sizx, &sizy);
so in which library is the function located?
Thank you very much for any helpful replies.
winlay_get_screensize() is an extern inside of source/creator/creator.c and it is defined in the source/blender/src/ghostwinlay.c file. Most compilers don't have a problem with the extern syntax - the linker will resolve the symbols at the apropriate time. What compiler are you using? What exactly are the error messages?
compiler -> Dev-C++
Got the problem solved, but got tons more errors after compilation. I've decided not to torture my eyes and mind in the mist of errors anymore. I'll try again in Linux later. If I can't find a successful way to do it after that, I'll go play with other softwares. Blender really needs some good documentations for the source code, as well as for how to use it. Thats what a good, evolving open-source software should be like.