Custom glsl shaders don't work in Apricot build

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grzybu
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Custom glsl shaders don't work in Apricot build

Postby grzybu » Fri Jun 20, 2008 10:30 am

Hi,

New glsl preview and game shaders work fine, but when I enable my custom shader I got such error message:

PYTHON SCRIPT ERROR:
File "paralacx_spec-GLSL.py", line 9
MaterialIndexList = [0,1]


The same shader is working fine in normal blender build.
Any ideas?

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