Hi! I have just made some tutorials about character rigging for unity engine, and now there many questions appeared... I'm working on dungeon crawler based on classics like Diablo, Demise etc. My character is almost ready and I wantet to do some kills animations like in D III, Dungeon siege o Cabal On-line... but don't really know how can i do them. I haven't found any tutorial about ingame FX tutorials... maybe you can help me with this one. Here're few examples of skills animations. I stuck on this
It's more about workflow and the simpliest way to do them, please help me if you can.
Animation tools, character animation, non linear animation
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