When I try adding a sound to a game and play it, although the sound is played, there is high frequency noise and some break-up in it. I tried adding a sound to a game with very few polygons and there was no problem at all.
Is there a way to overcome this problem without removing objects? My computer has an 850MHz processor, 384Mb Ram, Geoforce 1 Graphics card and 128 Sound Blaster card. Therefore, I don't know why Blender can't cope with a little sound
ask this stuff in elysiun, but its because your videocard. get a better one.
i use that video card with no trouble at all. it smells like a sound card driver issue to me - i have had the same trouble on a laptop and solved it with a driver update
it's most probably the driver (happen to me once)