How to get the camera to follow an object

Game Engine, Players & Web Plug-in, Virtual Reality, support for other engines

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arbiterchewbaccahybrid
Posts: 26
Joined: Tue Jul 28, 2009 4:55 pm

How to get the camera to follow an object

Postby arbiterchewbaccahybrid » Tue Jul 28, 2009 5:01 pm

I tried parenting the camera to the object and it did but the problem is that the when I run the gme it never looks out of the camera viewport.
I am lookin just to make a good game...

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Rod Blender
Posts: 24
Joined: Mon Jul 27, 2009 1:49 pm

Postby Rod Blender » Wed Jul 29, 2009 3:56 am

Hi Arbiter,
I didn't understand you very well (I'm Brazilian, sorry for my EnglishImage), but if you want to set your camera following and object just add a sensor "Always", with a controller "AND" and a actuator Camera, and configure it to follow your object in the right distance and height Image

I hope I helped, Rodrigo Image

N00B3R
Posts: 17
Joined: Mon Jul 27, 2009 5:07 am
Location: Canada

Postby N00B3R » Wed Jul 29, 2009 5:50 pm

Rod Blender wrote:Hi Arbiter,
I didn't understand you very well (I'm Brazilian, sorry for my EnglishImage), but if you want to set your camera following and object just add a sensor "Always", with a controller "AND" and a actuator Camera, and configure it to follow your object in the right distance and height Image

I hope I helped, Rodrigo Image


Look at that, another one answered, except do you still parent it? or do you set the object owner to the object?
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arbiterchewbaccahybrid
Posts: 26
Joined: Tue Jul 28, 2009 4:55 pm

well When I parented it the problem was it never

Postby arbiterchewbaccahybrid » Thu Jul 30, 2009 1:56 pm

movinga and it a rolling objet...
I am lookin just to make a good game...



Bill gates created vista to drive pc gamers to console I am here to change that.


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