rvk module anyone?

Scripting in Blender with Python, and working on the API

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ascotan
Posts: 216
Joined: Thu May 29, 2003 10:32 pm
Location: Maryland, U.S.

rvk module anyone?

Postby ascotan » Thu May 29, 2003 10:40 pm

Please if there is a god!! could we incorporate keyframing access through the python module???

I know that someone is working on the new IPO module. Does anyone know if keyframing will be added to this?? (Ikey mesh keyframes...)

It's impossible to import mesh keyframed models into blender through python without it!! :!:

celeriac
Posts: 72
Joined: Fri Feb 21, 2003 11:31 pm
Contact:

Postby celeriac » Fri May 30, 2003 8:09 pm

I couldn't agree more! We really need RVK in the python api. One can currently access all the other kinds of IPO curves: rotation, moving, scaling etc, why ever not RVKs ?
I'd write it myself if I knew how to go about it -- does anyone have a tutorial on how to go about adding one of Blender's features to the Python API ?

ascotan
Posts: 216
Joined: Thu May 29, 2003 10:32 pm
Location: Maryland, U.S.

Postby ascotan » Fri May 30, 2003 11:39 pm

I saw this in the CVS:

http://projects.blender.org/viewcvs/viewcvs.cgi/blender/doc/python-dev-guide.txt?rev=1.1&cvsroot=bf-blender&content-type=text/vnd.viewcvs-markup

I would like to see what I can do too but i have been frustrated to no end in compiling using vc++. Ill c if i can do it another way


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