Collada Export Problem

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VivianeHobble
Posts: 1
Joined: Tue Oct 11, 2011 5:04 pm
Location: Germany

Collada Export Problem

Postby VivianeHobble » Tue Oct 11, 2011 5:08 pm

Hi :)

I'm a new blender user and have now a problem.
I create a mesh with bone weights and export it in dae file.

When I try then to upload the file, I get an empty file, without the exported model.

Very strange is that I can import that model without any problems in Second Life.

Can anyone help me please? Thank you in advance :)
Greetings,
Viviane

kenny_lex
Posts: 4
Joined: Fri Nov 04, 2011 10:35 pm

Re: Collada Export Problem

Postby kenny_lex » Sun Dec 04, 2011 4:18 am

VivianeHobble wrote:Very strange is that I can import that model without any problems in Second Life.

Can anyone help me please? Thank you in advance :)

Hi, I am also kind of new with Blender, but I had problems when I was trying to use Blender 2.6 to make Second Life avatars and it looks like Blender crew do not agree how things in collada shall be rotated.

I went back to 2.49 and it did work well with Second Life, you can also use 2.59, but then you can get problems if you want to do tinys.


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