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chat icon Blender as geometry library

rcco

Posted: Wed Jun 09, 2010 6:13 pm
Joined: 09 Jun 2010
Posts: 1
Hello,

currently i'm searching for a data structure to represent geometry. I known there is winged-edge, half-edge, etc and, i think, blender uses a custom data structure.

My question is: can blender be customized (or already provides) a shared library (or .dll in windows) in which a data structure is available to model geometry?

Mainly i need to "walk" throuh the geometry of an object. For example, from a face get all vertices, or from an edge walk to another edge.

In another way: can blender provide me, in a form of a shared library, topology information of a given geometric object?

Thank you for any help,
rcco
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stiv

Posted: Sun Jun 13, 2010 3:54 pm
Joined: 05 Aug 2003
Posts: 3485
Blender was written as an application, not a library. The code is there but separating it out is a big task.
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