armature and python

Game Engine, Players & Web Plug-in, Virtual Reality, support for other engines

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lucky3
Posts: 132
Joined: Thu Oct 17, 2002 6:08 pm

armature and python

Postby lucky3 » Fri Jun 27, 2003 12:23 pm

hi,
Is it possible to control only one bone of an armature with python? I would like my bone (the head) to track the camera... :?

lucky

z3r0_d
Posts: 1522
Joined: Wed Oct 16, 2002 2:38 am
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Postby z3r0_d » Fri Jun 27, 2003 7:34 pm

You can put a track to constraint on that bone

lucky3
Posts: 132
Joined: Thu Oct 17, 2002 6:08 pm

Postby lucky3 » Fri Jun 27, 2003 8:47 pm

z3r0_d wrote:You can put a track to constraint on that bone

-->not in game engine!!!!

Sutabi
Posts: 129
Joined: Fri Oct 18, 2002 1:35 am
Location: Oceanside, California
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Postby Sutabi » Fri Jun 27, 2003 9:00 pm

Lucky3:

you can add contstraint (in the gamelogics) but not to a specific bone, but and see this is a nee dsince you way want to track a head to a certain object (or a gun)

What you can do though it make head mesh and and the head bone a separt object and contraint the aramture to the the other aramature (again the contrainsts in game logics not blender) that my work but this is all concept to me


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