Posted: Sun Oct 20, 2002 12:41 pm
Joined: 17 Oct 2002
Posts: 12
G'Day,
This topic was touched on in a forum on the possibility of adding Hardware OpenGL extensions to the next version of Blender, however I thought that my problem was taking the topic off its initial track, so I decided to make it a seperate topic:
OK...Here's my problem
I have used Blender 2.23 for a while (about 3 months) in an attempt to use the cool tool, however I went back to school and had to do work for a while

because of QCS (our final exams kind of thing in good old Aussie land) and neglected Blender. Anyway, now that I am back into Blender (still at school however) I have begun to continue my apprenticeship in the art that is Blender. I downloaded Publisher 2.25 all excited, ready to go with a whole stack of tutorials to do, but I found that Publisher has decided to chuck a spack attack at me.
The GUI is all mental and won't let me do anything except quit. We talked about this a bit and I am pretty sure that it is my OpenGL drivers. Creator 2.23 worked fine a while ago but does not work either now and I have tried everything to get it to work, I unistalled and reinstalled drivers for ages but to no avail.
I am using Windows 98 SE, Intel Celeron 366MHz, 56MB RAM, SiS 620 -8MB (from RAM) Graphics Card (drivers ver. 1.07).
Does anyone have any ideas what I can do (drivers or whatever)?

_________________
~ Talon ~
"Strike swiftly and silently"
http://mysite.iptic.com/blendergrav/
Posted: Sun Oct 20, 2002 2:17 pm
Joined: 16 Oct 2002
Posts: 6
I have the same problem with 2.25. Same OS as well.
Here's a link to my post about it.
You can check here to see if sombody posts the answer.
http://www.elysiun.com/viewtopic.php?t=6229
And if I figure it out I'll post my solution.
It works ok for me if I resize the GUI with "restore" and then re-adjust the window manually.
Posted: Sun Oct 20, 2002 5:27 pm
Joined: 15 Oct 2002
Posts: 527
http://www.blender3d.org/gfx_compat.html
latest research from NaN. I'll post at the documentation section as well.
Posted: Sun Oct 20, 2002 6:37 pm
Joined: 16 Oct 2002
Posts: 251
As far as I know the SiS 620 graphics chipset does not have OpenGL acceleration. But blender should still work anyhow. (just slower)
Goto
www.sis.com.tw and download the latest drivers, but I recommend picking up a Geforce card (Geforce2MX's are really cheap) because they are fast, and their OpenGL driver support is AWESOME.
Posted: Mon Oct 21, 2002 8:56 am
Joined: 17 Oct 2002
Posts: 12
I sort of have the answer.
First of all, after playing around a bit more, I discovered that changing the hardware acceleration amount in the My Computer Properties has caused Blender to work...
However, I think that Blender and windows are running a bit slower because the value is only "limited graphics acceleration", one above "no graphics acceleration".
IoN_Pulse, I sort of agree with you, but if I change a setting in the setup.ini of the latest drivers I actually get the option of installing OpenGL. So it is kind of, what the?
I saw on rmv01 forum, that someone says it is OpenGL antialiasing and I jsut have to turn it off, but I don't know how to do that

? Because I want to put the acceleration back up to full.
Finally, I will try the resize thing and hopefully that will work.
Thanks heaps for your help guys,
_________________
~ Talon ~
"Strike swiftly and silently"
http://mysite.iptic.com/blendergrav/