Posted: Thu Nov 11, 2010 10:34 pm
Joined: 04 Nov 2010
Posts: 86
So I'm new to blender and stuff. . .
anyway I made a school hallway but I can't get the lighting to light the hallway in the right way. How can I make the lighting to look more normal?
This is what I keep getting.
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Posted: Fri Nov 12, 2010 11:03 am
Joined: 07 Nov 2010
Posts: 543
It looks like you have placed the lights along the walls, or facing the walls. Is this the effect you want? Normally a hallway would have its lights in the ceiling.
Tip: you can place a light inside a translucent object, and have it shine through, making it look like the object is the source of the light.
Posted: Fri Nov 12, 2010 4:13 pm
Joined: 04 Nov 2010
Posts: 86
| ldo wrote: |
It looks like you have placed the lights along the walls, or facing the walls. Is this the effect you want? Normally a hallway would have its lights in the ceiling.
Tip: you can place a light inside a translucent object, and have it shine through, making it look like the object is the source of the light. |
the lights are on the ceiling. . .
Posted: Fri Nov 12, 2010 11:42 pm
Joined: 07 Nov 2010
Posts: 543
Try putting them behind translucent ceiling panels, then. Or you can even have ceiling panels with an emission factor, which means they act as lights.
Posted: Sat Nov 13, 2010 6:00 am
Joined: 04 Nov 2010
Posts: 86
| ldo wrote: |
| Try putting them behind translucent ceiling panels, then. Or you can even have ceiling panels with an emission factor, which means they act as lights. |
I'll try that when I get the chance, Then I'll let you know how that goes!