envmap weirdness

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wiseman303
Posts: 15
Joined: Wed Dec 04, 2002 8:14 am

envmap weirdness

Postby wiseman303 » Mon Jul 21, 2003 11:10 pm

I'm not sure if this is a blender bug, or something wrong with my computer.

When I try to make a texture an envmap (little sphere in the image window) It looks faceted and ugly.

Here's a screenshot to show what I mean:
http://brainstorm-studios.net/wiseman/weirdness.jpg

This didn't always happen though, envmaps used to work fine for me, and when I open old files where i used envmaps they look fine, it just happens when I make a new envmap.

Please help

PS.
Things I've already tried:
- tryed different versions of blender (2.25, 2.26, and 2.27)
- uninstalling then reinstalling blender (all versions)

z3r0_d
Posts: 1522
Joined: Wed Oct 16, 2002 2:38 am
Contact:

Postby z3r0_d » Tue Jul 22, 2003 4:00 pm

your image isn't working for me...

have you pressed set smooth on your object?
(and did you press the ref button in the material buttons instead of orco?)

Riskbreaker
Posts: 41
Joined: Thu Oct 17, 2002 6:38 pm

Postby Riskbreaker » Wed Jul 23, 2003 2:01 pm

hmmmm...looks like your getting that disco ball effect......did you press the set smooth button by any chance? If you havent, go and do it.

z3r0_d
Posts: 1522
Joined: Wed Oct 16, 2002 2:38 am
Contact:

Postby z3r0_d » Wed Jul 23, 2003 6:24 pm

ah, that's an easy fix.

Envmaps in the game engine appear that way when you are not in a perspective mode. NumPad 5 will toggle perspective.

This is not an issue in the game because blender doesn't allow orthogonal cameras (that I know of)

wiseman303
Posts: 15
Joined: Wed Dec 04, 2002 8:14 am

Postby wiseman303 » Wed Jul 23, 2003 9:16 pm

hitting set-smooth did the trick. (Weird, I thought I'd tried that before...)

The envmap looks weird in ortho mode too, but it's a different weirdness. In ortho mode it looks kind of distorted, not disco-ball-like :P

Thank you for your help everybody, I really appreciate it :D


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