Hey guys, first want to say thanks to the developers as well as the entire Blender community for this great software as well as support system. Thanks 2 u all I've been able to realize a personal dream up to this point. On to why I'm here. I would like to organize a small team of Blender saavy individuals. I would specifcally need help from folks inclined to rigging as well as familiar with the game engine. My laptop won't allow me to go too in depth into either aspect. So on to the idea.
The idea is a multiplayer fighting game along the lines of Power Stone 2. Characters would battle each other while in search of an object called a Destiny Engine which would transform them into a more powerful form. This would essentially cause players to work together to defeat whoever finds said Destiny Engine, at least until they are defeated. There is a broader story which involves the titular character ( seen in the video) being selected to enter into a tournament thrown by a powerful god-like being called Gemron. However, in this developing stage, the focus would be on the multplayer aspect. The goal is to create a playable demo with an initial roster of six character. There is a total roster of 17 characters, which will be added to this posting later on.
In conclusion, I'm not simply looking for help. I'm hoping to put together a team that would help each other create something special as well as share equally in whatever success may come from this endeavor. I believe this project could raise Blender's profile as a legitimate game engine for development and bring more people over to this amazing software.
Rigging/ Animation specialist
I'll take care of everything else.
Link to mock trailer for game posted on youtube
Ecto ©2011Leighton Campbell
Grimm Jr ©2011Leighton Campbell
Everything posted in this forum, including link is my work. Nothing is from an existing license. I hope everything posted is enough to convince anyone of my abilities as well as level of dedication. Look forward to working with u, whoever u may be.
Seems no matter how much work i put into something, no matter how hard I try people just ignore me. Fine, I guess I'm just not supposed to amount to anything.
If you are looking for artists, you might have better luck over on blenderartists.org , rather than posting on the development forums.