OS X 2.23 rendering is jaggered

Blender's renderer and external renderer export

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Humphrey
Posts: 17
Joined: Wed Oct 16, 2002 12:18 am

OS X 2.23 rendering is jaggered

Postby Humphrey » Wed Oct 16, 2002 1:50 am

Is anybody else having trouble with jaggered edges when rendering witht he 2.23 beta release of blender for OS X?

sasKuach
Posts: 15
Joined: Wed Oct 16, 2002 1:51 am
Contact:

Postby sasKuach » Wed Oct 16, 2002 1:58 am

Have you enabled Anti Aliasing?
It's the button that says OSA in the F10 panel

Humphrey
Posts: 17
Joined: Wed Oct 16, 2002 12:18 am

Postby Humphrey » Wed Oct 16, 2002 2:28 am

Yep, It doesn't make any difference

dittohead
Posts: 122
Joined: Mon Oct 14, 2002 2:49 am

Postby dittohead » Wed Oct 16, 2002 2:48 am

i believe that that was one of the 'issues' that the os x beta had.
dittohead

Crasty
Posts: 4
Joined: Wed Oct 16, 2002 5:41 pm

2.23 rendering

Postby Crasty » Wed Oct 16, 2002 5:47 pm

Blender 2.23 for mac does have problems rendering, nothing you can do will fix it.

Now 2.25 BlenderPublisher works great for rendering but it is very slow compared to the linux & windows versions.

I would suggest getting your hands dirty and figure a way of compiling an OS X version from the source code (minus the game engine).

Also on the foundation forum Ton has asked Founding Members if he should release 2.25 now to the public since the main goal has been achieved - so you might be able to get that soon too !

good luck!

Humphrey
Posts: 17
Joined: Wed Oct 16, 2002 12:18 am

Postby Humphrey » Thu Oct 17, 2002 12:19 am

Well, I've found a PC with windows 200o that I can use to compile my aniimation... Far out the rendering looks sweeet... And it was about 10x quicker to render too!!!! WOW!!

So I'm sorted....

But I'm still wanting the source

Humphrey

sasKuach
Posts: 15
Joined: Wed Oct 16, 2002 1:51 am
Contact:

Postby sasKuach » Fri Oct 18, 2002 2:34 am

Try putting linux on that if you want to see more improvement 8)

Sonarman
Posts: 11
Joined: Wed Oct 16, 2002 5:07 am

Postby Sonarman » Sat Oct 19, 2002 3:24 am

Yeah! Debian is great on my iMac, I still have a few issues to work out, but it's awesome!

VelikM
Posts: 80
Joined: Mon Oct 14, 2002 4:18 am

Postby VelikM » Sun Oct 20, 2002 10:10 am

Download and use 2.25 OS X, the OSA is fixed in this version.

Nahtanoj
Posts: 3
Joined: Wed Oct 16, 2002 3:11 pm

Re: 2.23 rendering

Postby Nahtanoj » Tue Oct 22, 2002 3:56 pm

Crasty wrote:Blender 2.23 for mac does have problems rendering, nothing you can do will fix it.

Now 2.25 BlenderPublisher works great for rendering but it is very slow compared to the linux & windows versions.

I would suggest getting your hands dirty and figure a way of compiling an OS X version from the source code (minus the game engine).

Also on the foundation forum Ton has asked Founding Members if he should release 2.25 now to the public since the main goal has been achieved - so you might be able to get that soon too !

good luck!


Have a look on the elysiun forums the command line rendering works in Windows and linux so I presume its implemented in OS X
try http://www.elysiun.com/viewtopic.php?t=6291
to start with

hope it helps


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