Oh No! Remove Doubles Has Moved

The interface, modeling, 3d editing tools, import/export, feature requests, etc

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Anthony
Posts: 16
Joined: Fri Oct 25, 2002 5:14 am

Oh No! Remove Doubles Has Moved

Postby Anthony » Thu Jul 31, 2003 11:02 pm

The one keyboard shortcut that I use all the time, W4 to remove doubles, is now W5. W4 collapses verts, and is also useful, but shouldn't new features/functions be added to the end of the pupmemu? Does anyone agree with me on this?

z3r0_d
Posts: 1522
Joined: Wed Oct 16, 2002 2:38 am
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Postby z3r0_d » Fri Aug 01, 2003 6:01 am

yup, people complained about similar problems in the delete menu of 2.27
(and shift+o becoming toggle subsurf, when it was toggle proportional vertex falloff type)


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