Export for use in code ?

Scripting in Blender with Python, and working on the API

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Joined: Wed Oct 16, 2002 12:08 pm

Export for use in code ?

Postby noselasd » Mon Aug 04, 2003 3:28 pm

I'm trying to export a scene in Blender to a plain ascii file for use in my own
(OpenGL) C code. So far I've exported the objects/faces/vertices and normals.
However, I'm sure someeone have done this before. Any existing export scripts ? (and code to load/render it ?)

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Joined: Sun Oct 13, 2002 7:37 pm
Location: University of Minnesota (USA)

Postby SirDude » Mon Aug 04, 2003 5:21 pm

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