Blender checksum

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DynV
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Joined: Sun Jul 10, 2011 11:45 pm
Location: Montreal, Canada

Blender checksum

Postby DynV » Sun Jul 10, 2011 11:54 pm

Well I just downloaded Blender and I was hoping to verify its checksum against that (downloaded version) ; MD5, SHA1 or SHA256 would have been nice.

Perhaps there is a place to find the checksum but on on the Get Blender page and a query didn't show anything alike.

If you know where to find a checksum of the current binary, please let me know.

SirDude
Posts: 941
Joined: Sun Oct 13, 2002 7:37 pm
Location: University of Minnesota (USA)
Contact:

Postby SirDude » Mon Jul 11, 2011 6:11 pm


DynV
Posts: 3
Joined: Sun Jul 10, 2011 11:45 pm
Location: Montreal, Canada

Postby DynV » Mon Jul 11, 2011 6:20 pm

Thanks SirDude!

Is there a link to this page on the Get Blender page or another visible one?

SirDude
Posts: 941
Joined: Sun Oct 13, 2002 7:37 pm
Location: University of Minnesota (USA)
Contact:

Postby SirDude » Tue Jul 12, 2011 4:38 pm

There is now. Ton created the file and added the link.

bento
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Location: Česká republika

current MD5 SHA1 and/or SHA256 checksums, please

Postby bento » Thu Apr 18, 2013 5:23 pm

@SirDude
Hi! Can someone please put a current MD5 SHA1 and/or SHA256 checksum for the latest release v2.66?

I checked:
http://download.blender.org/release/Blender2.66/
to no avail :(

SirDude wrote:There is now. Ton created the file and added the link.

CoDEmanX
Posts: 894
Joined: Sun Apr 05, 2009 7:42 pm
Location: Germany

Postby CoDEmanX » Thu Apr 18, 2013 11:27 pm

i can't find hash sums there either, only for the source code packages...
I'm sitting, waiting, wishing, building Blender in superstition...

Tehrasha
Posts: 1264
Joined: Wed Apr 21, 2010 6:21 am
Location: Iowa

Re: current MD5 SHA1 and/or SHA256 checksums, please

Postby Tehrasha » Thu Apr 18, 2013 11:35 pm

bento wrote:I checked:
http://download.blender.org/release/Blender2.66/
to no avail :(


But then of course, you are replying to a 2yr old thread...

md5 hash tables have not been included since v2.60.

CoDEmanX
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Joined: Sun Apr 05, 2009 7:42 pm
Location: Germany

Postby CoDEmanX » Fri Apr 19, 2013 12:55 am

lol... but question remains: why were they dropped?
I'm sitting, waiting, wishing, building Blender in superstition...

Tehrasha
Posts: 1264
Joined: Wed Apr 21, 2010 6:21 am
Location: Iowa

Postby Tehrasha » Fri Apr 19, 2013 2:01 am

Just a guess... only one person every couple years actually cares. :)

bento
Posts: 4
Joined: Thu Apr 18, 2013 12:28 am
Location: Česká republika

Re: current MD5 SHA1 and/or SHA256 checksums, please

Postby bento » Fri Apr 19, 2013 11:36 am

@SirDude
I can't see the hash / checksum file here.

@Tehrasha
First, CoDEmanX said it best regarding the age of the thread :) I didn't need to duplicate what had already been asked, just join those already interested, albeit seemingly few, but I'll just call us the 2% of the rest in silence. Haven't you heard not to clutter a thread with millions of the same topic? This discussion is obviously still going on, so we continue today, and it rises at the top because of a cleverly written forum algorithm that supports the same logic.
Secondly, it doesn't matter how many people care. The fact is, one doesn't know what they have downloaded if they can't refer to a hash disclosure. Sure, SSL is wonderful, but then take a look at a man-in-the-middle attack, and it's wholeheartedly worthless. You'll sleep better knowing you generated a hash match, preferably SHA-1 or SHA-256, but regardless MD5 is also worthy enough.
Lastly, a hash only takes seconds on a server to generate it. The security is worth far more than the minor inconvenience of the effort.
Lastly, the checksum / hash is provided for the source code for the same reasons. I am merely asking for the binaries to get the same, which is probably how the bulk of the users got the software.

Tehrasha wrote:
bento wrote:I checked:
http://download.blender.org/release/Blender2.66/
to no avail :(


But then of course, you are replying to a 2yr old thread...

md5 hash tables have not been included since v2.60.

bento
Posts: 4
Joined: Thu Apr 18, 2013 12:28 am
Location: Česká republika

They're up! :)

Postby bento » Thu Apr 25, 2013 12:06 pm

@SirDude
Thanks very much for being such a diligent steward! :)

SirDude was also kind enough to generate the hashes for past Blender binaries as well! :)

FYI for all:
The MD5 sum of release266.md5 in release266.md5 isn't possible, so just ignore that hash as it seems it was generated from an empty file before being populated with the sums of the target files. I'm getting a hash for release266.md5 as 7480b65e34df48036e1dcdd4f35eb5ab

Here's the link again for the current v2.66 & v2.66a with the MD5 file included.

Enjoy!

smartydavid1218

Postby smartydavid1218 » Wed Sep 18, 2013 12:21 pm

Sorry i couldn't find
f you know where to find a checksum of the current binary, please let me know.
Thanks

bento
Posts: 4
Joined: Thu Apr 18, 2013 12:28 am
Location: Česká republika

Postby bento » Wed Sep 18, 2013 2:22 pm

What?? No, smartydavid1218, it's still there and so is the new one for the latest release. Just look for the file that begins with "release" and ends with a ".md5" In the future, there may be a ".sha1" or ".sha256", but I don't generate them, so I don't know for sure, just possible. Please chime in again if you really can't find it because I still see them.

Tehrasha
Posts: 1264
Joined: Wed Apr 21, 2010 6:21 am
Location: Iowa

Postby Tehrasha » Wed Sep 18, 2013 3:22 pm

He cannot find it. because he doesnt care.
His posting is cut&paste from the OP with a spam link in the signature.
Account and associated Pakistani IP address now banned...


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