Exporting from Blender to other formats

The interface, modeling, 3d editing tools, import/export, feature requests, etc

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Thorin
Posts: 7
Joined: Sat Nov 16, 2002 7:35 pm

Exporting from Blender to other formats

Postby Thorin » Sat Nov 16, 2002 7:41 pm

I'm a complete newbie to Blender and this is my first post here... don't be too hard on me if I sound stupid :P

I've been searching everywhere for some way to export from Blender to 3dsmax format and the closest thing that I found was a python script on freshmeat.net that was supposed to export to .ase, which 3dsmax can import. The only problem is, the script didn't work :(.

So, is there any way to export a mesh from Blender to 3d studio max?

Thanks in advance for any help.

Pablosbrain
Posts: 356
Joined: Wed Jan 28, 2004 7:39 pm

Postby Pablosbrain » Sat Nov 16, 2002 8:13 pm

Max can read DXF files... just save a DXF of the mesh and then import into Max.

Thorin
Posts: 7
Joined: Sat Nov 16, 2002 7:35 pm

Postby Thorin » Sat Nov 16, 2002 9:59 pm

Saving as DXF worked, the only problem I had was that I had three meshes forming one object, but still separate meshes. Saving to DXF moved them away from each other, would making the object into a single mesh fix this? If so, how do I do this?

Thanks for the quick reply.
"Only two things are infinite: the Universe and human stupidity. And I'm not sure about the former" --Alber Einstein.

Pablosbrain
Posts: 356
Joined: Wed Jan 28, 2004 7:39 pm

Postby Pablosbrain » Sat Nov 16, 2002 11:35 pm

Yeah... if you join them together you should be ok... i seem to remember something like that happening to me too with DXFs and importing them into Max... It's been a whiles since i've used max...

Thorin
Posts: 7
Joined: Sat Nov 16, 2002 7:35 pm

Postby Thorin » Sun Nov 17, 2002 1:53 am

I'll try that then, thanks for your help again.
"Only two things are infinite: the Universe and human stupidity. And I'm not sure about the former" --Alber Einstein.

Schlops
Posts: 20
Joined: Wed Oct 16, 2002 2:29 pm

Re: Exporting from Blender to other formats

Postby Schlops » Sat Nov 30, 2002 2:32 pm

Thorin wrote:The only problem is, the script didn't work :(.


Are there any error-messages in the console/DOS-Window? Did you try the script with an older blender version (2.23?)
Stay Rude!


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