Posted: Sat Oct 08, 2011 10:36 am
Joined: 08 Oct 2011
Posts: 5
Does somebody know what the problem is with the "T" in producTion in this video
http://www.youtube.com/watch?v=KIXtBTOkgjg
Posted: Sat Oct 08, 2011 7:01 pm
Joined: 21 Apr 2010
Posts: 1167
Looks like Z-fighting
You have duplicate faces in there somewhere, and they are 'fighting' to be the on top. In fact, it looks like you might have two 't's right on top of each other.
Posted: Sat Oct 08, 2011 8:05 pm
Joined: 08 Oct 2011
Posts: 5
Thanks for responding
And how can I solve this??
Posted: Sat Oct 08, 2011 9:03 pm
Joined: 21 Apr 2010
Posts: 1167
You need to delete the duplicates.
There are many ways to do this, depending on how your model is setup.
Try selecting the entire 't' in Edit Mode and then 'remove doubles'.
If there is an entire duplicate 't' which is also a different object, that will not work. In that case you will need to delete one of the two objects.
Posted: Sat Oct 08, 2011 9:08 pm
Joined: 08 Oct 2011
Posts: 5
But there is only 1 object and 1 letter T
Posted: Sat Oct 08, 2011 9:57 pm
Joined: 21 Apr 2010
Posts: 1167
If there is not a hidden duplicate causing it, I do not know what to tell you.
You could upload the .blend file somewhere, and I could take a look at it if you want.
Posted: Sun Oct 09, 2011 12:47 am
Joined: 08 Oct 2011
Posts: 5
Posted: Sun Oct 09, 2011 3:56 am
Joined: 21 Apr 2010
Posts: 1167
Sorry for the delay.
Yes, it is definitely z-fighting.
I didnt think to ask if you had left the text as a text entity instead of converting it into a raw mesh. If you convert all of your text to mesh ( Alt-C ) you can them remove doubles and the flicker goes away.
Might also save you some render time.
Posted: Sun Oct 09, 2011 10:15 am
Joined: 08 Oct 2011
Posts: 5
Thanks so much Tehrasha, it works!!