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chat icon The switch to "blender game" deletes part of my mo

Pink_Floyd792

Posted: Tue Oct 11, 2011 5:33 am
Joined: 11 Oct 2011
Posts: 1
Im gona start of by saying that im a noob, so it might be kind of obvious to some people (and i hope it is). I have been working on a robot model for the past 2 days now, and I finally finished tonight...or at least I thought I did. It turns out that when I switch from blender render to blender game and hit "P", parts of my model is missing, but when its in blender render everything looks fine. what happened?
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EMB3D

Posted: Wed Oct 12, 2011 8:08 pm
Joined: 26 Jan 2011
Posts: 24
Turn on two sided in the face menu.
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OTO

Posted: Thu Oct 13, 2011 3:48 pm
Joined: 16 Oct 2002
Posts: 426
Hello
most probably is a "wrong normals" problem, in other words, the model's face normals are pointing in the wrong direction!
Select all faces and do Ctrl/N keys to "Recalculate Normals outside"!
Bye
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