I have been using blender about a month and have watched allot of tutorials and 100% of the time the result is as planned. but now iv hit a bump.
Iv a male model(mesh), Fully rigged and have added animations in Action Editor to Armature/Rig. Have already removed modifier.
Sensor - Keyboard
Name - W - Forward
Key - W
Controller - And
Actuators - Action
Name - Walk Cycle
Type - Loop Stop
Action - Walk Animation(as named in action editor) + Continue
Start - 1.00
End - 40.00(Animation is 1-41fs)
Motion works when assigned to buttons, but for some reason actions/animations from action editor don't. any idea's?
Action Editor - Walk Animation - JPEG prnt scrn
Logic Editor - Key(W) assigned action - JPED prnt scrn
wow, your rig looks complex...probably those "gadgets" don't work in the game engine?