Posted: Sun Jan 29, 2012 6:05 am
Joined: 29 Jan 2012
Posts: 1
I have created a 20th century fox logo and rendered it using an older version of Blender about 2 years ago and it worked fine. I recently tried to render an HD version 1920x1080 pixels and it rendered fine but I noticed that the spotlights seem to rotate 360 degrees instead of just shining straight in the air and moving a little side to side. Is there away to fix this and make the spotlights shine correctly and not completely spin all the way around. Every 20th Century fox logo I see that has been made does not do this. And my older one that I made does not do this either. Any help would be appreciated.
Thanks
Posted: Sat Feb 25, 2012 1:14 am
Joined: 25 Feb 2012
Posts: 2
I would delete the animation key frames for the spotlights and re-animate. It would probably be quicker than working out what is wrong with them.
Posted: Sat Feb 25, 2012 3:20 am
Joined: 07 Nov 2010
Posts: 543
This is easy enough to check in the F-Curves editor—you can see the value line go shooting off in the wrong direction, and fix it by dragging the key-frame value up or down accordingly.