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chat icon odd UV mapping

Gamezdude

Posted: Mon Apr 02, 2012 7:10 pm
Joined: 19 Feb 2012
Posts: 5
When i UV map my model (crossbeams) for some reason on the map it keeps mapping the texture around 2 cross beams but keeps doing it a much smaller size for the last crossbeams


Here i have the crossbeams in orange and red (selected and seamed) and the horrizontal ones are fine but the vertical ones (selected) keep going into a square shape or a tiny rectangle.

How can i make the layouts correct? meaning the same size etc
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Gamezdude

Posted: Sun Apr 08, 2012 5:53 pm
Joined: 19 Feb 2012
Posts: 5
FINE! I GIVE UP! USELESS!
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stiv

Posted: Sun Apr 08, 2012 6:05 pm
Joined: 05 Aug 2003
Posts: 3493
If you are asking questions about USING blender, better to ask on the user forums at blenderartists.org . If you want to talk about blender development, then this is the place - the developer forums.
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