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chat icon controling armature in blender game engine

dude1144

Posted: Tue Apr 17, 2012 5:06 am
Joined: 17 Apr 2012
Posts: 1
i'm trying to make a interactive robotic arm, and i have the arm made and it is completely rigged, but i can't figure out how to control INDIVIDUAL bones in the game engine(i'm using logic bricks, i don't know how to code python). the bones are all part of the same armature, and i don't know how to rigg it the same way using multiple armatures, so i would like to keep it all the same armature.

please help!!
Thanks!!!
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