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chat icon Changing Between Meshes While Animating

bsha100

Posted: Sat Jun 09, 2012 11:36 pm
Joined: 09 Jun 2012
Posts: 1
I am having some trouble adding keyframes in blender. I have a mesh of a head in 3 forms. The first is with the eyes open, the second is with them half closed, and the third is with them completely closed.

I want to add a keyframe to the original mesh ( with the eyes open) and then change the mesh to the half closed and add another keyframe. When remove the first mesh and add the second, it deletes the keyframe I have added.

I have read in the forums that you can key the vertex points, but I actually want to switch the entire mesh between frames. Is there a way to do this?

Thanks in advance to anyone who has some insight.
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stiv

Posted: Sun Jun 10, 2012 6:29 pm
Joined: 05 Aug 2003
Posts: 3491
Layer keys let you move objects between layers. Just keep one layer invisible in your renders.
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bill2reg

Posted: Tue Jun 12, 2012 10:10 pm
Joined: 23 Feb 2011
Posts: 107
If you have three separate objects, each object has its own set of keyframes. Have you tried using shapekeys on the original (eyes open) mesh?
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