Previous Thread  Next Thread

chat icon Animating a path/curve to drive an object

bluedogyz400

Posted: Sat Jun 23, 2012 12:56 am
Joined: 23 Jun 2012
Posts: 1
Hi there folks,

I know that with C4d you can set point level animation and animate a spline that drives the shape of an object. Is there a similar method for animating an object that is aligned to a bezier path?

For instance, if you created a chain vai the array modifier and aligned that chain to a path, how do you animate the path to drive the shape of the chain?

Thanks,
Seth
Reply with quote


tcofer19

Posted: Thu Jun 28, 2012 4:26 am
Joined: 28 Jun 2012
Posts: 5
You can add in a path (Shift + A, curves, path) then select both your objext and the path and press Ctrl + p and choose 'follow path'
Reply with quote


CoDEmanX

Posted: Thu Jun 28, 2012 12:06 pm
Joined: 05 Apr 2009
Posts: 731
you can use shapekey-animted bevel and taper objects for curves

here is an example for bevel:
http://youtu.be/qt1XAYbpTj0
_________________
I'm sitting, waiting, wishing, building Blender in superstition...
Reply with quote


 
Jump to:  
Powered by phpBB © 2001, 2005 phpBB Group