My organization has strict rules on what software can be installed on the network and Blender isn't on that list, unfortunately. So I am looking for ways around this. The easiest solution is just to have an unnetworked system on my desk to run Blender off of, but I am wondering: Does Blender run well with VMware Workstation 8 or Oracle VirtualBox? I'm not doing game development. I work at a medical training school and I am going to be creating 150 surgical instruments into 3d models. Think I can do it like this?
The easiest thing to do is unpack the Blender archive somewhere you have access rights and run it from there. No need to install.
An issue with running Blender inside a VM (or anywhere, for that matter) is a working OpenGL video driver.
What if I run one of these options?
I'm not trying to do anything really intense with 3D. The tools are pretty benign. I'm talking about stuff like this: http://www.ameditech.com/images/products/VE_5_big.jpg
All I need to do is make the object and export it as a .obj or .dae file for use with the Away3D engine in ActionScript 3. Is OpenGL support going to really hinder me?
|Is OpenGL support going to really hinder me? |
Blender does all of its drawing via OpenGL. No OpenGL means no Blender.
Modeling is affected by drawing speed, but even a software driver is fast enough if it is fast enough.