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chat icon Imported Collada (.dae) Rendering Black/Textures Dropped

bflopez

Posted: Tue Oct 16, 2012 7:49 pm
Joined: 16 Oct 2012
Posts: 4
I created a very simple cylinder going thru a cube. I gave them each a texture. I unwrapped it and exported it. Problem is when I exported them, instead of having different textures they both had the same texture. Also when I bring it back into Blender and hit F12 for Render View it just renders it as a completely black shape. Not sure what is going on. Any help will be much apprieciated.
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Tehrasha

Posted: Tue Oct 16, 2012 8:46 pm
Joined: 21 Apr 2010
Posts: 1165
Something is getting lost in translation between formats.
Are you applying an actual mapped texture, or just a material?
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bflopez

Posted: Tue Oct 16, 2012 9:57 pm
Joined: 16 Oct 2012
Posts: 4
I figured it out. When I imported the Collada there was no light on my scene. As for the texture stuff I had just unwrapped both Meshes on the same Texture even though I had applied different textures to them previously.
Thank You!
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