I'm planning on using a Curve (specifically the Path primitive) in combination with the Curve Guide field to guide a particle stream from one object to another. I can create and position the Path, but have been unable to move the endpoint to where I want it to go.
In Blender itself this is easy - right-click on the end vertex and drag it to wherever I want it. But how would I 'get' that vertex in Python, if I wanted to? Or is there a better way to move the endpoint of my path? Or even a better way to guide the particle stream?
Thanks to anyone who can help.
No one so far? I'd be happy to add any more information if my post was unclear.
bpy.context.object.data.splines.points[-1].co = (-1,2,3,0)
I'm sitting, waiting, wishing, building Blender in superstition...