I'm new to blender python and was going to use the info panel to grab command output to put in my scripts. I went through the manual workflow of selecting "Append", selecitng the blender file, selecting the object, and appending it, but I didn't see any output in the info panel.
Is it possible to append an object from another blender file programmatically?
Let's say you wanna append the Object "Monkey" (which is a monkey mesh) to current .blend and that Monkey object in in file D:\monkey.blend
|bpy.ops.wm.link_append(directory="D:\\monkey.blend\\Object\\", link=False, filename="Monkey") |
dir has to be X:\\path\\filename.ext\\type\\ and filename the id name (in case of type Object, it refers to an object id)
I'm sitting, waiting, wishing, building Blender in superstition...