How do you build the Blender source code (broken links)?

Compiling, libraries, modules, coding guidelines and porting

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Complete
Posts: 1
Joined: Mon Aug 20, 2012 10:07 pm

How do you build the Blender source code (broken links)?

Postby Complete » Tue Aug 21, 2012 10:43 am

How do you build the Blender source code?
I want to build the source code and hopefully step through the code.

I downloaded blinder-2.63.tar and I did not find a "readme" file.
Image

I found this guide for compiling Blender:
http://www.blender.org/forum/viewtopic.php?t=1173

Windows

Building Blender on Windows with MSVC (2003/10/11)
http://home.pacbell.net/c_keith/project ... strap.html

Compiling Blender 2.26 on Windows XP with MSVC 6 and Python 2.22
http://www.cise.ufl.edu/~fishwick/blender/make.txt

Help compiling under Windows using Cygwin
http://www.blender.org/modules.php?op=m ... opic&t=692

Compiling in Windows using free tools (mingw-gcc)
http://projects.blender.org/viewcvs/vie ... bf-blender
(click 'view')

The first link interests me since MSVC must mean "Microsoft Visual C" (right ?). But that is a broken link.
Now what?

stiv
Posts: 3646
Joined: Tue Aug 05, 2003 7:58 am
Location: 45N 86W

Postby stiv » Tue Aug 21, 2012 3:40 pm

Is there some reason you would not use the Blender wiki docs on how to build Blender?

See the Building Blender link under the Development tab up above.

mikevan
Posts: 26
Joined: Thu Oct 21, 2010 9:40 pm

Postby mikevan » Thu Sep 06, 2012 3:03 am

You may find your answers here. I use Ubuntu-Studio so can't help you much with Windows.

http://wiki.blender.org/index.php/Dev:2 ... ng_Blender

stiv
Posts: 3646
Joined: Tue Aug 05, 2003 7:58 am
Location: 45N 86W

Postby stiv » Thu Sep 06, 2012 8:22 am



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