Segmentation fault.

Compiling, libraries, modules, coding guidelines and porting

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Joined: Tue Jun 21, 2011 8:25 pm

Segmentation fault.

Postby Varyag » Sun Sep 16, 2012 7:09 pm

I've compiled Blender 2.63.19 (build50661) on the one PC with Debian Linux OS and it runs there properly. On the other PC with Debian, Blender shuts out with segfault error after opening world tab, or materials, or textures, or system tab in user preferences menu.

syslog errorcode:
blender[19393]: segfault at 70 ip 0000000000e3441b sp 00007fffd5278270 error 4 in blender[400000+14ca000]

Version 2.63.17 (build50427) and older versions used to run on both the PCs correctly.
What library or module could cause the problem?

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Postby stiv » Sun Sep 16, 2012 7:58 pm

Run Blender in the debugger and get a stack trace. /me bets on the opengl driver.

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Joined: Tue Jun 21, 2011 8:25 pm

Postby Varyag » Sun Sep 16, 2012 11:21 pm

Thank you. You're right. There was a problem with OpenGL drivers on the "source" PC. Recompiling blender after drivers correction made the deal.

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