Zelda Oot/Majora's mask for xbox 360. Possible?

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LilLink210
Posts: 9
Joined: Thu Sep 27, 2012 5:21 pm

Zelda Oot/Majora's mask for xbox 360. Possible?

Postby LilLink210 » Thu Sep 27, 2012 5:34 pm

I am a huge Zelda Fan and I want to make a sequel to Oot's sequel, Majora's mask.A Majora's mask sequel. I need someone to model, rig and skin, model invironment, and script.Also software to turn the game into an xbox360 game.

Timothy95
Posts: 1
Joined: Mon Jan 28, 2013 6:36 pm
Location: Texas

Sorry.

Postby Timothy95 » Mon Jan 28, 2013 6:42 pm

Sorry man, I like Zelda too but nobody is going to want to do all that work for you for free. If you want to make a Zelda game you will need to do a LOT of work yourself. If you make a really good demo you may be able to get people to help you but expecting someone else to do all the work for you is unrealistic. I recomend you use unity 3D for the engine and Blender for the modeling+texturing etc. Good luck!
Isn't it strange how M rated games are immature? What a strange world...


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