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chat icon use bmp file in uv map editor

neophus

Posted: Mon Oct 01, 2012 1:52 pm
Joined: 07 Sep 2010
Posts: 12
Hello

I import a bmp file in my uv editor but I have no visual of my texture, if I import the same texture with a jpg file it works, blender can't show bmp file?

thanks
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stiv

Posted: Mon Oct 01, 2012 6:05 pm
Joined: 05 Aug 2003
Posts: 3485
Because it is a weird Microsoft format better suited to bitmap images than UV maps? You can always convert it.
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neophus

Posted: Wed Oct 03, 2012 3:20 pm
Joined: 07 Sep 2010
Posts: 12
Yes I know but it specially to create model in hl1 so I must to use that, I see I can show bmp in uv editor but only 24/32 bits and nor 8bits (I need this)

thanks
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CoDEmanX

Posted: Wed Oct 03, 2012 10:52 pm
Joined: 05 Apr 2009
Posts: 680
use a supported format and replace the file afterwards, shouldn't be a problem. They may even differ in resolution, as UV mapping is relative to texture.
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neophus

Posted: Fri Oct 12, 2012 10:42 am
Joined: 07 Sep 2010
Posts: 12
Yes I've see that it's not a problem thanks
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