Hello,
i have the following problem:
I drew several objects and made a fence (which is transparent between the gridlines) around it.
After exporting it into an .fbx modell and loading it in xna, one can see some objects through the transparent fence and some unfortunately not.
here is what is seen in blender:
[img]http://s14.directupload.net/file/d/3053/d8du8c4u_png.htm[/img]
here in xna:
[img]http://s14.directupload.net/file/d/3053/a2gdyrgq_png.htm[/img]
To make things more clear:
All objects are visible in XNA in general as you can see here:
[img]http://s1.directupload.net/file/d/3053/rz9k92y8_png.htm[/img]
the problem occures just when looking through my fence.
thx for all help
Problem solved!!
i didnt consider the order in which my Objects in XNA are rendered.
if you have one object with transparency and want to see other objects through it then you have to render the other objects before the transparent one in XNA or else the transparent object doesnt know of the others => you cant see them.
regards