Limits to Blender UV Maps

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Artisan Stomoxys
Posts: 1
Joined: Thu Oct 25, 2012 10:27 am
Location: The Netherlands

Limits to Blender UV Maps

Postby Artisan Stomoxys » Thu Oct 25, 2012 3:02 pm

Made a heck of a mesh needing a lot of decals....tried using UV Maps.....well, as it seems 2.64 does not allow for more then 8 UV Maps per I'll devide the mesh up.......pitty though, would have liked to work with a single mesh (just for fun no reason behind it).

Does anyone know if I'm right about the 8 UV Maps per mesh limit, and if so why on earth is there a limit? Must have a good reason of some kind but I see no apparent reason so whoever does.....explain.....please.

Greets, Ed.

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