Im fairly new to Blender. I've been messing with Cycles. Im trying to design and render out a low light scene and my Renders are coming out VERY VERY noisy, despite rendering with upwards of 1000 samples. Any help would be greatly appreciated. BTW, I have ambient occlusion turned off because it makes my scene too exposed.
My 3d View Set Up. The small orb over the desk has a emitter texture. Then the 3 planes in mid air also have an emitter texture.
My render settings.
go to the Light Paths and set Diffuse to 0!
this helped me a bit on my renderings.
if u need more, then set samples up
maybe 5000 or 10000
Uncheck caustics. Its not needed in a scene like that either way.