rottate only on local axis

Animation tools, character animation, non linear animation

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shugishugi
Posts: 5
Joined: Thu Nov 01, 2012 12:13 pm
Location: israel

rottate only on local axis

Postby shugishugi » Thu Nov 22, 2012 1:53 pm

hello there
i want to rottate only on the lock Y
from key frame 0 to 50

but after i put the keyframes and play the animation
all the rottation axis moves too
why is that?

CoDEmanX
Posts: 894
Joined: Sun Apr 05, 2009 7:42 pm
Location: Germany

Postby CoDEmanX » Thu Nov 22, 2012 2:49 pm

by default, all 3 rotation axis get keyframed. If you want the Y-axis only, go to Object tab, right-click on Rotation Y and click Insert Single Keyframe
I'm sitting, waiting, wishing, building Blender in superstition...

shugishugi
Posts: 5
Joined: Thu Nov 01, 2012 12:13 pm
Location: israel

Postby shugishugi » Thu Nov 22, 2012 2:53 pm

sorry for the dumb question but where is this "Object tab, right-click on Rotation Y and click Insert Single Keyframe"?

shugishugi
Posts: 5
Joined: Thu Nov 01, 2012 12:13 pm
Location: israel

Postby shugishugi » Thu Nov 22, 2012 3:07 pm

never mind GOT it :)
thanks

shugishugi
Posts: 5
Joined: Thu Nov 01, 2012 12:13 pm
Location: israel

Postby shugishugi » Thu Nov 22, 2012 3:10 pm

but still after i am clicking on insert single keyframe
all the axis moves.
i am tring to rotate on the local axis

CoDEmanX
Posts: 894
Joined: Sun Apr 05, 2009 7:42 pm
Location: Germany

Postby CoDEmanX » Thu Nov 22, 2012 3:52 pm

if you keyframed all 3 axis before, then clear the other two: right-click on X and Z, Delete Single Keyframe
I'm sitting, waiting, wishing, building Blender in superstition...


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