Rendering to Quicktime not working

Blender's renderer and external renderer export

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ningu
Posts: 9
Joined: Mon Nov 12, 2012 12:55 pm

Rendering to Quicktime not working

Postby ningu » Mon Nov 19, 2012 5:11 pm

Hi,

I'm new to Blender. I'm working on an animatic. When I render to Quicktime movie the resulting file is almost empty (always 556 bytes), and -obvioulsy- plays nothing.

I've tried other formats and it renders fine.

I'm using Blender 2.62.0 on OS X 10.8.2

Any pointers on what's going on?

ldo
Posts: 544
Joined: Sun Nov 07, 2010 11:30 pm
Location: Hamilton, New Zealand

Postby ldo » Sun Nov 25, 2012 3:55 am

Tried using FFmpeg? That supports a wider range of formats. It can even convert to .mov if you really want.

ningu
Posts: 9
Joined: Mon Nov 12, 2012 12:55 pm

Postby ningu » Sun Nov 25, 2012 1:38 pm

I can save it to MOV with quicktime :) I was trying to render the MOV flie directly from Blender.

ldo
Posts: 544
Joined: Sun Nov 07, 2010 11:30 pm
Location: Hamilton, New Zealand

Postby ldo » Sun Nov 25, 2012 9:44 pm

I wouldn’t advise doing it that way. Instead, render to a sequence of still frames in some lossless format, e.g. PNG. Then use a separate tool, like FFmpeg, to do the conversion to a movie format. This has a couple of important advantages:

1) Much more control over the movie generation, choice of quality settings, motion-detection heuristics etc.
2) If you want to re-encode the movie, you can do so without redoing the renders, which can be quite time-consuming.

ningu
Posts: 9
Joined: Mon Nov 12, 2012 12:55 pm

Postby ningu » Sun Nov 25, 2012 9:48 pm

I'll try that, thank you so much. Actually, I should end up with an HD movie (1920x1080). Is the method your suggesting the way to get it?


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