Posted: Mon Nov 19, 2012 5:11 pm
Joined: 12 Nov 2012
Posts: 9
Hi,
I'm new to Blender. I'm working on an animatic. When I render to Quicktime movie the resulting file is almost empty (always 556 bytes), and -obvioulsy- plays nothing.
I've tried other formats and it renders fine.
I'm using Blender 2.62.0 on OS X 10.8.2
Any pointers on what's going on?
Posted: Sun Nov 25, 2012 3:55 am
Joined: 07 Nov 2010
Posts: 543
Tried using FFmpeg? That supports a wider range of formats. It can even convert to .mov if you really want.
Posted: Sun Nov 25, 2012 1:38 pm
Joined: 12 Nov 2012
Posts: 9
I can save it to MOV with quicktime :) I was trying to render the MOV flie directly from Blender.
Posted: Sun Nov 25, 2012 9:44 pm
Joined: 07 Nov 2010
Posts: 543
I wouldn’t advise doing it that way. Instead, render to a sequence of still frames in some lossless format, e.g. PNG. Then use a separate tool, like FFmpeg, to do the conversion to a movie format. This has a couple of important advantages:
1) Much more control over the movie generation, choice of quality settings, motion-detection heuristics etc.
2) If you want to re-encode the movie, you can do so without redoing the renders, which can be quite time-consuming.
Posted: Sun Nov 25, 2012 9:48 pm
Joined: 12 Nov 2012
Posts: 9
I'll try that, thank you so much. Actually, I should end up with an HD movie (1920x1080). Is the method your suggesting the way to get it?