So, I've been working on a little room on Blender the past day or so, and it's perfect (to me) except for one little thing: the objects on the table aren't casting shadows, no matter what I do.
This image is of my screen when I render it. To the right, you can see the properties of the light inside the fireplace. The table is set to receive shadows, and the bottle, potato, and candle plate are set to cast them. I've tried adding shadow-only lights next to the stuff on the table to get them to cast, but nothing is still working. Anyone got some help?
Gah, how'd that picture get so huge?
Is the table material set to receive shadows? (This should be the default.)