Exporting sculpt map

Blender's renderer and external renderer export

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Joined: Sat Oct 27, 2012 4:25 am

Exporting sculpt map

Postby Gespinha » Wed Nov 21, 2012 9:13 pm

Hi there,

I have a file with a shape that has the Multiresolution modifier and has been sculpted.

I want to export it and import it to another Blender file, that contains my whole scene, but as I import it, the modifier exists but without the sculpt map.

How can I export and import it without loosing the sculpt map?

Thanks ;)

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