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chat icon Compiling after altering Python code


Posted: Wed Dec 05, 2012 7:09 pm
Joined: 05 Dec 2012
Posts: 1

If you change code within python files (specifically space_view3d in the bl_ui directory), is it possible to compile blender the normal way (just using CMake) or are extra steps or flags needed?

Thanks in advance!
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Posted: Wed Dec 05, 2012 11:42 pm
Joined: 05 Apr 2009
Posts: 894
why not just paste your edited py files into the compiled blender dir and restart blender?

Can't understand why you would re-compile blender after such changes...
I'm sitting, waiting, wishing, building Blender in superstition...
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