Slightly confused about what is covered by GLU

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mightyD20
Posts: 2
Joined: Fri Dec 07, 2012 9:05 pm

Slightly confused about what is covered by GLU

Postby mightyD20 » Fri Dec 07, 2012 9:11 pm

I get the part about anything made from Blender such as images, animations, scripts, etc. is property of the person who made it and can therefore can do whatever he/she wants with it. However it is the 2nd part that I am confused about, in terms of making a game using blender. It states that if a standalone executable was made then it fell under GLU, otherwise it was fine. What exactly does it mean by this? I do plan on making a game, but I was going to use Blender to make the materials I needed, and use Unity to build the game. Am I not allowed to do that?

stiv
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Joined: Tue Aug 05, 2003 7:58 am
Location: 45N 86W

Postby stiv » Fri Dec 07, 2012 9:59 pm

Not sure exactly what you are referring to, but making art and using it in another game engine (or anything else) is fine.

mightyD20
Posts: 2
Joined: Fri Dec 07, 2012 9:05 pm

Postby mightyD20 » Fri Dec 07, 2012 10:12 pm

Here this is what I am referring to:
http://www.blender.org/education-help/f ... sts/#c2127

I don't where I got GLU from.

stiv
Posts: 3646
Joined: Tue Aug 05, 2003 7:58 am
Location: 45N 86W

Postby stiv » Sat Dec 08, 2012 12:38 am

I don't where I got GLU from.


Something stuck in your brain, maybe (joke).

The business about stand-alone executables refers to creating a single executable file with the game engine. If you load a .blend with the player, there is no problem.

General rule of thumb: if you make it, it is yours.


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