Hey guys, I am extremely new to Blender, and I have a school project that includes rigging and skinning a character. I created an IK rig, (sort of), and automatically added weights when I attached it to my mesh. Now, though, when I move my rig, the mesh moves properly but the clothes move slowly, making his clothes come off...
Note that since I made my character out of multiple meshes, before I attached my rig I had to join all the meshes (including the clothes) together using ctrl J... could this be the problem??
This is how it normally looks...
http://i.imgur.com/7tVAn.png
This is the moved arms...
http://i.imgur.com/ctt4c.png
And this is the moved legs...
http://i.imgur.com/bZULN.png
HELP!!
You will probably want to ask this over at
http://blenderartists.org/forum/ since it deals more with using Blender rather than developing it.