Animations not exporting with the "only deform bones&qu

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Velo222
Posts: 12
Joined: Wed Jan 30, 2013 9:09 pm

Animations not exporting with the "only deform bones&qu

Postby Velo222 » Thu Jan 31, 2013 2:00 am

I made a model in Blender with 3 animations. I made each one an action, and I pressed the "F" button to save the information (at least I think that's what it does).

If I export my model as a .fbx file and I leave the "only deform bones" option unchecked, my model exports just fine, and all the animations are there. But the model is not optimized for my Unity game if I leave the only deform bones option unchecked.

So, if I check the "only deform bones" box and try to export. My animations won't show up when I import my model into Unity. The weird thing is that it worked just fine with another model I animated, but it won't work with my current model.

What might be the cause of this?

Velo222
Posts: 12
Joined: Wed Jan 30, 2013 9:09 pm

Postby Velo222 » Thu Feb 07, 2013 8:18 am

bump

Anyone?

Blender still won't export my animations when the "only deform bones" option is checked. I've tried a lot of things, and it refuses to export my animations.


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